I’m not sure what to make of this. I’m not sure if I should like it or find it offensive. For instance, “i don’t care what you think as long as it’s about me,” I’m not sure if that’s a compliment or if it’s an insult.
Well, if by “its about me” you mean, “it’s about me and it only talks about me and I”, then yeah, I guess I agree. Its about you. Its about what makes you, you. It’s a statement in and of itself, not a judgment on you.
Its about me and what I think, or what I do, or what I want. Its not about you. Its not a judgment on you. Its about what makes you, you. Its about your behavior. It has nothing to do with you.
Sometimes we need to get away from ourselves and look at ourselves in the mirror. Sometimes we need to look at ourselves with a critical eye. Sometimes we need to look at ourselves a little bit too much. We need to look at ourselves with our eyes wide open and see things that we might not even know are there. We need to look at our own behavior, and realize that there is no one else in the world that we are in control of.
In the game, the player is a prisoner in a computer simulation, with a few choices to make and a few options to pass on. The game is meant to be the player’s “real” life. It has the same elements that you’d find in any other job (e.g. a desk, cash desk, or a bank), but it’s designed to be a little more “real” than that.
In the game, you play as a prisoner, and every action you take has a consequence. The consequences are always consequences based on your behavior. For example, if you don’t pay attention to the situation, then the consequences are going to be consequences such as being stuck in an endless loop of the same situation. That is, you will have to repeat the same action over and over again until you do pay attention to it.
This is one of the many elements that make the game feel so real. It’s not only that you will have to repeat the same action over and over again, but that the actions are limited to only the things you should do. In other words, you won’t be able to do anything that does a different thing. This is all the more true in the game as it is in real life as well.
This comes down to a simple principle: “don’t do anything to others unless you have to.
If you are not aware of it then you might not be aware that it is an integral element to the game. There are other elements that make it feel so real. For instance, the fact that you can’t change the order of actions in a game is a very real element. It lets you know that you are in control of the actions that you take.
In real life, in order to stop someone from something they might do, you have to first know that you are in control of that action. This is why people with a gun can be so dangerous. It is difficult to stop them without their knowledge, so they have to be aware of it. You cant stop a knife from stabbing you, they have to know it is there.